weatherless...................61.42226% balance.......................42.92749% offense.......................28.67935% voltturn......................18.54119% sand..........................17.92156% stall.........................11.33424% sun...........................10.21953% rain..........................10.17712% semistall..................... 8.77636% hyperoffense.................. 8.28256% sandstall..................... 6.01780% trickroom..................... 1.79055% hail.......................... 1.64518% multiweather.................. 1.38551% sandoffense................... 0.60144% monotype...................... 0.31522% dragmag....................... 0.29268% monowater..................... 0.13943% sunoffense.................... 0.06571% monofire...................... 0.05598% sunstall...................... 0.04727% choice........................ 0.03141% rainoffense................... 0.03092% tricksun...................... 0.02825% monobug....................... 0.02749% monoelectric.................. 0.02506% monosteel..................... 0.02479% monoground.................... 0.01567% monofairy..................... 0.00995% gravity....................... 0.00917% trickhail..................... 0.00842% hailoffense................... 0.00757% monopoison.................... 0.00574% monoice....................... 0.00324% monograss..................... 0.00254% mononormal.................... 0.00161% monodark...................... 0.00125% monoflying.................... 0.00090% rainstall..................... 0.00073% monorock...................... 0.00071% monoghost..................... 0.00050% tailwind...................... 0.00028% monopsychic................... 0.00018% monofighting.................. 0.00012% monodragon.................... 0.00006% tricksand..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.331) -2.0|####### |## -1.0|### |#################### 0.0|############################## |############################# +1.0|############ |######## +2.0|# |####### +3.0|## more negative = more offensive, more positive = more stall one # = 0.82%