weatherless...................76.03868% balance.......................42.09817% offense.......................26.49941% voltturn......................20.63702% sand..........................14.08894% hyperoffense..................12.13055% semistall.....................12.08389% stall......................... 7.18798% rain.......................... 5.02614% hail.......................... 3.81738% sandstall..................... 3.15359% choice........................ 2.12757% sun........................... 1.79940% monotype...................... 1.50012% hailoffense................... 1.02876% trickroom..................... 0.79623% dragmag....................... 0.54442% multiweather.................. 0.54396% monowater..................... 0.51462% rainoffense................... 0.40656% monoflying.................... 0.24924% monoice....................... 0.17687% monoelectric.................. 0.15448% rainstall..................... 0.15035% monopsychic................... 0.11291% sandoffense................... 0.10586% monofairy..................... 0.09840% sunoffense.................... 0.08981% hailstall..................... 0.07022% allweather.................... 0.05893% tricksun...................... 0.05824% monosteel..................... 0.03982% monoghost..................... 0.03564% gravity....................... 0.03482% monopoison.................... 0.02880% monobug....................... 0.02596% monofighting.................. 0.02383% monodragon.................... 0.02161% monorock...................... 0.01659% tailwind...................... 0.01532% mononormal.................... 0.00917% monodark...................... 0.00849% monofire...................... 0.00833% tricksand..................... 0.00719% monograss..................... 0.00496% monoground.................... 0.00332% trickrain..................... 0.00239% trapper....................... 0.00017% Stalliness (mean: 0.233) -2.0|## |### -1.5|####### |########### -1.0|######## |########### -0.5|############### |############### 0.0|###################### |######################## +0.5|############################## |################## +1.0|############## |########## +1.5|######### |### +2.0|### |## +2.5|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.47%