weatherless...................74.83398% balance.......................48.75293% voltturn......................23.39378% sand..........................18.66375% offense.......................16.51195% stall.........................13.69428% semistall.....................13.09611% sandstall..................... 8.65998% hyperoffense.................. 7.94473% rain.......................... 3.46304% monotype...................... 3.09266% hail.......................... 2.87084% hailoffense................... 1.12603% monowater..................... 1.08272% monoflying.................... 1.06250% choice........................ 0.85783% monoice....................... 0.64172% rainstall..................... 0.37489% sun........................... 0.33417% dragmag....................... 0.29542% rainoffense................... 0.28536% trickroom..................... 0.17398% monofairy..................... 0.13761% multiweather.................. 0.09349% monoelectric.................. 0.05495% monopsychic................... 0.04123% monodragon.................... 0.03463% sandoffense................... 0.03366% sunoffense.................... 0.03216% hailstall..................... 0.02404% allweather.................... 0.02402% gravity....................... 0.02203% monodark...................... 0.01931% monoghost..................... 0.01793% tricksun...................... 0.00619% monofighting.................. 0.00005% monobug....................... 0.00005% tricksand..................... 0.00005% tailwind...................... 0.00003% monopoison.................... 0.00000% mononormal.................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.576) -2.0|# |# -1.5|### |######## -1.0|### |#### -0.5|########## |####### 0.0|############## |############ +0.5|############################## |###################### +1.0|############### |########### +1.5|####### |#### +2.0|#### |## +2.5|#### |##### +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.58%