weatherless...................96.57778% offense.......................51.28801% hyperoffense..................27.35964% balance.......................16.73384% monotype...................... 6.23983% semistall..................... 2.50368% stall......................... 2.11482% hail.......................... 1.83707% monofighting.................. 1.05418% mononormal.................... 1.00380% sand.......................... 0.86040% monowater..................... 0.80356% monodark...................... 0.60073% monopoison.................... 0.56714% monofire...................... 0.47800% monoground.................... 0.47412% monoelectric.................. 0.47025% monoghost..................... 0.45216% monoflying.................... 0.41340% rain.......................... 0.37982% sun........................... 0.37077% monopsychic................... 0.34623% monosteel..................... 0.34235% monodragon.................... 0.31780% monograss..................... 0.31264% monofairy..................... 0.29584% monorock...................... 0.25192% monobug....................... 0.21187% monoice....................... 0.16278% rainoffense................... 0.10852% sandoffense................... 0.08010% hailoffense................... 0.06459% sunoffense.................... 0.02584% multiweather.................. 0.02584% rainstall..................... 0.01163% voltturn...................... 0.01163% sandstall..................... 0.01034% hailstall..................... 0.00904% batonpass..................... 0.00646% sunstall...................... 0.00258% dragmag....................... 0.00129% Stalliness (mean: -0.512) -2.0|### |############ -1.0|############################## |######################### 0.0|################## |######## +1.0|### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%