weatherless...................95.64085% offense.......................61.08873% hyperoffense..................24.30113% balance.......................12.91319% hail.......................... 3.51092% monotype...................... 1.33864% semistall..................... 1.22840% sand.......................... 0.60040% stall......................... 0.46855% monowater..................... 0.43549% monopoison.................... 0.26684% sun........................... 0.18956% monodark...................... 0.12855% mononormal.................... 0.11841% monoghost..................... 0.10757% monofighting.................. 0.08913% rain.......................... 0.07320% monopsychic................... 0.06194% sandoffense................... 0.06055% monoice....................... 0.05585% hailoffense................... 0.04927% monofire...................... 0.04880% monosteel..................... 0.04515% monoground.................... 0.04033% monofairy..................... 0.03495% monodragon.................... 0.03396% monograss..................... 0.03264% monoflying.................... 0.02391% multiweather.................. 0.01494% monobug....................... 0.01245% monorock...................... 0.00871% sunoffense.................... 0.00864% monoelectric.................. 0.00844% hailstall..................... 0.00547% rainoffense................... 0.00128% rainstall..................... 0.00037% sunstall...................... 0.00000% voltturn...................... 0.00000% sandstall..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.588) -2.0|# |######### -1.0|############################## |########################### 0.0|############### |#### +1.0|## | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.13%