weatherless...................77.45929% offense.......................43.40231% balance.......................40.56988% sun........................... 7.98847% rain.......................... 7.76798% hyperoffense.................. 7.64925% semistall..................... 5.85142% hail.......................... 4.83379% monotype...................... 3.96879% sand.......................... 3.12076% stall......................... 2.52714% trickroom..................... 1.35685% multiweather.................. 1.17028% monowater..................... 0.67843% monopsychic................... 0.66147% monodragon.................... 0.50882% rainoffense................... 0.44098% rainstall..................... 0.44098% monoice....................... 0.42402% tricksun...................... 0.42402% sunoffense.................... 0.39009% tailwind...................... 0.37313% sandoffense................... 0.33921% choice........................ 0.33921% monograss..................... 0.25441% monoelectric.................. 0.25441% monofire...................... 0.20353% monofairy..................... 0.18657% monofighting.................. 0.18657% mononormal.................... 0.15265% monobug....................... 0.15265% hailoffense................... 0.13569% monoghost..................... 0.11872% monoflying.................... 0.10176% batonpass..................... 0.10176% voltturn...................... 0.08480% dragmag....................... 0.06784% sunstall...................... 0.06784% monosteel..................... 0.05088% monopoison.................... 0.03392% monodark...................... 0.03392% sandstall..................... 0.01696% monoground.................... 0.01696% Stalliness (mean: 0.020) |# -1.5|## |###### -1.0|######### |############# -0.5|################# |############################## 0.0|########################### |######################## +0.5|###################### |########## +1.0|######### |##### +1.5|### |## +2.0|## | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%