weatherless...................76.21707% offense.......................43.09262% balance.......................42.23899% sun........................... 9.54366% rain.......................... 7.71428% hyperoffense.................. 6.91569% semistall..................... 5.10716% hail.......................... 5.06013% monotype...................... 3.27641% sand.......................... 2.66389% stall......................... 2.64553% trickroom..................... 1.81938% multiweather.................. 1.19903% tricksun...................... 0.62531% monowater..................... 0.56814% monodragon.................... 0.53676% monopsychic................... 0.52813% monoice....................... 0.48414% sunoffense.................... 0.46576% sandoffense................... 0.44181% rainoffense................... 0.42842% rainstall..................... 0.38045% tailwind...................... 0.37869% choice........................ 0.29668% monograss..................... 0.16794% monofairy..................... 0.14678% monofire...................... 0.14545% monofighting.................. 0.13401% monoelectric.................. 0.12080% monoghost..................... 0.11698% mononormal.................... 0.10762% hailoffense................... 0.09464% monobug....................... 0.08949% voltturn...................... 0.07920% monoflying.................... 0.07427% batonpass..................... 0.06998% sunstall...................... 0.06784% monosteel..................... 0.03119% monodark...................... 0.02750% monopoison.................... 0.01919% dragmag....................... 0.01487% monoground.................... 0.01341% sandstall..................... 0.00960% Stalliness (mean: 0.034) |# -1.5|# |###### -1.0|######## |############# -0.5|################ |############################## 0.0|############################ |####################### +0.5|######################## |########## +1.0|######## |#### +1.5|### |## +2.0|## | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%