weatherless...................56.49934% offense.......................46.04278% balance.......................31.02057% rain..........................25.10423% sun...........................20.60807% voltturn......................19.10484% hyperoffense..................14.06467% semistall..................... 5.18422% multiweather.................. 4.61987% stall......................... 3.68776% rainoffense................... 2.33366% monotype...................... 2.17097% sunoffense.................... 1.84558% sand.......................... 1.44562% choice........................ 1.22360% hail.......................... 1.11684% trickroom..................... 0.78806% monofire...................... 0.38810% monodark...................... 0.27455% monofighting.................. 0.19659% monodragon.................... 0.16439% monoflying.................... 0.15422% monowater..................... 0.14575% monoelectric.................. 0.13050% monopoison.................... 0.12711% monorock...................... 0.12033% monopsychic................... 0.11694% monosteel..................... 0.11524% rainstall..................... 0.11016% sunstall...................... 0.10338% monoground.................... 0.10168% sandoffense................... 0.08982% monobug....................... 0.08813% gravity....................... 0.08813% dragmag....................... 0.07965% trickrain..................... 0.07796% hailoffense................... 0.07118% tailwind...................... 0.06948% monoghost..................... 0.06609% monograss..................... 0.06101% mononormal.................... 0.05254% trickhail..................... 0.04915% monoice....................... 0.03898% monofairy..................... 0.03220% sandstall..................... 0.02203% hailstall..................... 0.00508% tricksun...................... 0.00169% Stalliness (mean: -0.138) -2.0|## |######## -1.0|#################### |############################## 0.0|############################ |################## +1.0|########## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.82%