weatherless...................52.80804% offense.......................41.05816% balance.......................36.48519% rain..........................28.33808% voltturn......................25.31283% sun...........................22.01825% hyperoffense..................10.96367% semistall..................... 6.71898% multiweather.................. 5.07738% stall......................... 4.77400% rainoffense................... 1.82499% monotype...................... 1.55303% sunoffense.................... 1.54721% sand.......................... 1.14004% hail.......................... 0.91362% choice........................ 0.87364% trickroom..................... 0.58285% monofire...................... 0.35329% monodark...................... 0.26255% sunstall...................... 0.15083% monofighting.................. 0.13803% rainstall..................... 0.13225% monoflying.................... 0.10700% monorock...................... 0.10321% dragmag....................... 0.09733% monoelectric.................. 0.08866% gravity....................... 0.08068% monoground.................... 0.07924% monodragon.................... 0.07774% monowater..................... 0.07196% trickrain..................... 0.06982% monopsychic................... 0.06635% trickhail..................... 0.05554% hailoffense................... 0.05240% monopoison.................... 0.04619% monobug....................... 0.04138% mononormal.................... 0.03939% sandoffense................... 0.03888% tailwind...................... 0.03820% monosteel..................... 0.03326% monoghost..................... 0.02319% monograss..................... 0.01894% monofairy..................... 0.01839% monoice....................... 0.01099% sandstall..................... 0.00855% tricksun...................... 0.00189% hailstall..................... 0.00004% Stalliness (mean: 0.002) -2.0|## |###### -1.0|############### |######################### 0.0|############################## |###################### +1.0|############ |#### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%