weatherless...................73.64528% balance.......................45.13781% offense.......................28.63205% sun...........................14.83183% semistall.....................14.44254% rain..........................10.67035% stall......................... 9.35846% monotype...................... 3.92401% voltturn...................... 3.50747% multiweather.................. 2.74447% hyperoffense.................. 2.42915% hail.......................... 1.84133% sand.......................... 1.78293% rainstall..................... 1.18732% choice........................ 0.76690% dragmag....................... 0.67347% monopoison.................... 0.59950% monobug....................... 0.47104% monodragon.................... 0.43989% sunoffense.................... 0.43211% monoghost..................... 0.42822% trickroom..................... 0.38929% monowater..................... 0.38539% monosteel..................... 0.23746% monofire...................... 0.23746% monoelectric.................. 0.23746% monoflying.................... 0.23357% sunstall...................... 0.22189% monopsychic................... 0.20632% monoice....................... 0.20632% monodark...................... 0.20243% monorock...................... 0.19854% mononormal.................... 0.19464% sandstall..................... 0.18296% tailwind...................... 0.17907% tricksun...................... 0.16350% monofighting.................. 0.12068% monoground.................... 0.11679% hailstall..................... 0.10121% rainoffense................... 0.09732% monofairy..................... 0.07007% monograss..................... 0.07007% hailoffense................... 0.04282% trapper....................... 0.03504% fear.......................... 0.01168% sandoffense................... 0.00779% gravity....................... 0.00389% Stalliness (mean: 0.437) |# -1.5|# |## -1.0|##### |######### -0.5|############# |####################### 0.0|############################ |############################## +0.5|###################### |###################### +1.0|#################### |############## +1.5|########### |######### +2.0|#### |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%