weatherless...................72.65362% balance.......................43.78107% offense.......................23.42307% semistall.....................17.84053% sun...........................16.59152% stall.........................13.12810% rain..........................10.12521% voltturn...................... 5.08180% monotype...................... 2.75005% multiweather.................. 2.37557% hyperoffense.................. 1.82722% rainstall..................... 1.69064% sand.......................... 1.58315% hail.......................... 1.46087% dragmag....................... 1.07243% monopoison.................... 0.92478% choice........................ 0.55708% sunoffense.................... 0.53939% monoghost..................... 0.41123% monobug....................... 0.35230% sunstall...................... 0.29158% trickroom..................... 0.27681% sandstall..................... 0.26454% monowater..................... 0.18678% monofire...................... 0.15047% monoice....................... 0.14978% monoelectric.................. 0.10861% monosteel..................... 0.10280% hailstall..................... 0.09751% monodark...................... 0.09181% mononormal.................... 0.08434% monopsychic................... 0.08266% monorock...................... 0.07574% monoflying.................... 0.06949% tailwind...................... 0.06894% rainoffense................... 0.06624% monodragon.................... 0.06500% monoground.................... 0.03994% monofighting.................. 0.03443% tricksun...................... 0.02653% monofairy..................... 0.02426% hailoffense................... 0.01611% trapper....................... 0.01451% monograss..................... 0.00984% gravity....................... 0.00295% sandoffense................... 0.00149% fear.......................... 0.00069% Stalliness (mean: 0.592) | -1.5| |## -1.0|#### |######## -0.5|######### |##################### 0.0|######################## |############################## +0.5|####################### |########################## +1.0|######################### |################## +1.5|################ |############# +2.0|####### |### +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.43%