weatherless...................73.40692% balance.......................37.76645% semistall.....................21.80749% offense.......................19.91154% stall.........................19.06452% sun...........................17.67608% rain.......................... 9.68766% voltturn...................... 6.07776% monotype...................... 2.67123% rainstall..................... 2.47346% multiweather.................. 2.39375% dragmag....................... 1.81615% hyperoffense.................. 1.45000% monopoison.................... 1.44381% sand.......................... 0.89659% hail.......................... 0.80363% monobug....................... 0.71186% sunoffense.................... 0.67376% sandstall..................... 0.36002% monoghost..................... 0.30793% choice........................ 0.21300% sunstall...................... 0.15102% monofire...................... 0.12970% trickroom..................... 0.06113% monoice....................... 0.02463% monoelectric.................. 0.02167% trapper....................... 0.01597% tailwind...................... 0.01396% hailstall..................... 0.01155% monowater..................... 0.00907% monoflying.................... 0.00821% monosteel..................... 0.00500% monofighting.................. 0.00437% monodragon.................... 0.00394% mononormal.................... 0.00295% monodark...................... 0.00268% hailoffense................... 0.00217% monopsychic................... 0.00178% rainoffense................... 0.00169% monoground.................... 0.00124% monorock...................... 0.00118% monofairy..................... 0.00045% monograss..................... 0.00013% tricksun...................... 0.00011% fear.......................... 0.00004% sandoffense................... 0.00001% gravity....................... 0.00000% Stalliness (mean: 0.778) | -1.5| |## -1.0|#### |######## -0.5|###### |################## 0.0|############### |################### +0.5|##################### |###################### +1.0|############################## |##################### +1.5|####################### |################ +2.0|############ |###### +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%