weatherless...................73.55415% stall.........................28.75425% offense.......................24.58956% balance.......................22.71001% semistall.....................22.44715% sun...........................19.49858% voltturn...................... 9.16707% rain.......................... 8.92399% multiweather.................. 3.11888% monotype...................... 2.05141% rainstall..................... 1.83642% monobug....................... 1.78084% dragmag....................... 1.63782% hyperoffense.................. 1.49903% sunoffense.................... 1.10455% hail.......................... 0.73614% sand.......................... 0.45107% sandstall..................... 0.35025% monoghost..................... 0.12655% monofire...................... 0.11957% choice........................ 0.08423% sunstall...................... 0.03452% trickroom..................... 0.01417% monopoison.................... 0.01348% monoice....................... 0.00476% monoelectric.................. 0.00329% monoflying.................... 0.00233% tailwind...................... 0.00205% hailstall..................... 0.00155% monodragon.................... 0.00041% monofighting.................. 0.00036% monosteel..................... 0.00036% mononormal.................... 0.00024% hailoffense................... 0.00020% rainoffense................... 0.00011% monodark...................... 0.00011% monowater..................... 0.00004% monopsychic................... 0.00003% monorock...................... 0.00002% trapper....................... 0.00001% monoground.................... 0.00001% monograss..................... 0.00000% monofairy..................... 0.00000% fear.......................... 0.00000% tricksun...................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.862) | -1.5|# |## -1.0|#### |############# -0.5|####### |########################## 0.0|############# |############ +0.5|############ |#################### +1.0|################## |##################### +1.5|############################## |###################### +2.0|####################### |############## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.42%