weatherless...................86.32774% offense.......................50.58046% balance.......................33.21315% rain.......................... 9.13996% semistall..................... 7.42109% hyperoffense.................. 5.92977% voltturn...................... 4.74837% sand.......................... 3.49574% stall......................... 2.85553% sun........................... 0.86404% monotype...................... 0.73701% trickroom..................... 0.66254% hail.......................... 0.57508% batonpass..................... 0.49359% multiweather.................. 0.40249% rainoffense................... 0.33154% monograss..................... 0.29396% sunoffense.................... 0.20037% monosteel..................... 0.10551% trickrain..................... 0.07897% monofire...................... 0.07895% sandoffense................... 0.07231% tricksand..................... 0.06981% monobug....................... 0.04806% tailwind...................... 0.04408% monoghost..................... 0.04230% monopoison.................... 0.03166% dragmag....................... 0.02784% monodragon.................... 0.02644% hailoffense................... 0.02551% monopsychic................... 0.02334% tricksun...................... 0.02188% monoground.................... 0.01508% monowater..................... 0.01415% monoelectric.................. 0.01330% monoice....................... 0.01179% monofighting.................. 0.01125% mononormal.................... 0.00801% monofairy..................... 0.00695% sandstall..................... 0.00627% monoflying.................... 0.00351% rainstall..................... 0.00347% monodark...................... 0.00274% allweather.................... 0.00002% trapper....................... 0.00000% Stalliness (mean: -0.001) | -1.5|# |#### -1.0|########### |############### -0.5|########################## |############################## 0.0|######################### |##################### +0.5|############## |######### +1.0|######## |###### +1.5|##### |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.55%