weatherless...................82.23315% offense.......................43.54270% balance.......................27.52470% hyperoffense..................22.57967% sun........................... 7.83504% rain.......................... 4.29095% sand.......................... 4.15642% voltturn...................... 3.69254% semistall..................... 3.59048% stall......................... 2.76244% hail.......................... 1.77669% trickroom..................... 1.30352% sunoffense.................... 1.21074% rainoffense................... 0.97184% monotype...................... 0.67495% sandoffense................... 0.58682% multiweather.................. 0.29225% hailoffense................... 0.27601% choice........................ 0.21571% tricksun...................... 0.19483% monodragon.................... 0.19483% sandstall..................... 0.16236% sunstall...................... 0.09742% monograss..................... 0.09278% monofire...................... 0.06958% monobug....................... 0.06726% monopsychic................... 0.05799% monosteel..................... 0.05335% tailwind...................... 0.05103% hailstall..................... 0.04871% monoghost..................... 0.03711% dragmag....................... 0.03711% monowater..................... 0.03247% monoice....................... 0.02551% monoflying.................... 0.02087% monorock...................... 0.01856% monopoison.................... 0.01856% mononormal.................... 0.01624% monoground.................... 0.01624% monodark...................... 0.01392% gravity....................... 0.01392% monofairy..................... 0.00928% monofighting.................. 0.00928% monoelectric.................. 0.00696% trickhail..................... 0.00696% rainstall..................... 0.00696% Stalliness (mean: -0.304) -2.0|### |####### -1.5|############### |################### -1.0|######################## |########################## -0.5|############################# |############################## 0.0|############################ |####################### +0.5|################ |############# +1.0|####### |#### +1.5|## |## +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%