weatherless...................86.34798% balance.......................57.55442% offense.......................23.46490% voltturn......................22.97817% sun...........................13.61166% semistall..................... 7.67411% stall......................... 7.66048% hyperoffense.................. 3.64608% trickroom..................... 0.35453% sunoffense.................... 0.31855% hail.......................... 0.03618% hailoffense................... 0.03618% rain.......................... 0.00418% monotype...................... 0.00390% monobug....................... 0.00269% monofairy..................... 0.00076% monodragon.................... 0.00040% monopoison.................... 0.00005% choice........................ 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% tricksun...................... 0.00000% monopsychic................... 0.00000% sand.......................... 0.00000% monowater..................... 0.00000% monofighting.................. 0.00000% monoelectric.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: 0.422) -1.5|## |## -1.0|## |###### -0.5|################# |#### 0.0|################## |###### +0.5|######## |############################## +1.0|##################### |### +1.5|### |#### +2.0|## | +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.77%