weatherless...................61.06584% balance.......................49.73617% offense.......................43.25162% sun...........................15.16049% trickroom.....................11.89586% hail..........................10.83572% tricksun...................... 7.86090% sand.......................... 7.01477% rain.......................... 6.29602% semistall..................... 3.02561% tailwind...................... 2.98515% hyperoffense.................. 2.38032% stall......................... 1.60628% voltturn...................... 0.79655% tricksand..................... 0.57163% monotype...................... 0.46020% hailoffense................... 0.45337% rainoffense................... 0.42867% multiweather.................. 0.36915% trickhail..................... 0.29928% sandoffense................... 0.26749% sunoffense.................... 0.17006% monoice....................... 0.13535% sandstall..................... 0.11010% choice........................ 0.10846% trickrain..................... 0.09434% monowater..................... 0.07691% monoghost..................... 0.05668% monodragon.................... 0.05427% monobug....................... 0.03181% monograss..................... 0.02511% monopsychic................... 0.02092% monoflying.................... 0.01343% mononormal.................... 0.01057% monodark...................... 0.00753% monofire...................... 0.00736% monorock...................... 0.00616% batonpass..................... 0.00562% monoelectric.................. 0.00520% monosteel..................... 0.00383% gravity....................... 0.00216% hailstall..................... 0.00187% monofighting.................. 0.00170% monopoison.................... 0.00162% monofairy..................... 0.00136% dragmag....................... 0.00081% monoground.................... 0.00041% rainstall..................... 0.00035% sunstall...................... 0.00027% trapper....................... 0.00002% allweather.................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.062) -1.5| |# -1.0|### |##### -0.5|########### |#################### 0.0|############################## |######################## +0.5|############## |###### +1.0|## |## +1.5| | +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.84%