weatherless...................90.52059% offense.......................52.51434% balance.......................34.65714% hyperoffense.................. 7.52546% trickroom..................... 6.61099% voltturn...................... 6.17063% semistall..................... 4.32907% sun........................... 3.28558% sand.......................... 2.61667% hail.......................... 2.24272% rain.......................... 1.34374% stall......................... 0.97399% tricksun...................... 0.71964% monotype...................... 0.20579% hailoffense................... 0.12665% monoground.................... 0.10030% sandoffense................... 0.09780% rainoffense................... 0.08450% monoice....................... 0.05517% sunoffense.................... 0.04709% gravity....................... 0.03991% tricksand..................... 0.01354% monodragon.................... 0.01074% sandstall..................... 0.01032% tailwind...................... 0.01016% multiweather.................. 0.00931% dragmag....................... 0.00893% monobug....................... 0.00871% monorock...................... 0.00626% mononormal.................... 0.00619% monowater..................... 0.00475% sunstall...................... 0.00440% monoflying.................... 0.00436% monoelectric.................. 0.00363% monodark...................... 0.00274% monopsychic................... 0.00184% monopoison.................... 0.00131% monograss..................... 0.00110% monofighting.................. 0.00076% monofire...................... 0.00050% monoghost..................... 0.00033% monofairy..................... 0.00029% monosteel..................... 0.00018% hailstall..................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.115) -1.5|### |###### -1.0|############## |######################## -0.5|############################## |############################## 0.0|############################ |############################ +0.5|################ |############### +1.0|######## |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%