weatherless...................82.67871% offense.......................48.35035% balance.......................30.12569% semistall..................... 9.81932% hyperoffense.................. 9.07306% rain.......................... 6.12726% sun........................... 6.04870% voltturn...................... 5.10605% stall......................... 2.63158% sand.......................... 2.63158% hail.......................... 2.51375% trickroom..................... 1.76748% monotype...................... 1.21760% trickrain..................... 0.54988% monoice....................... 0.54988% rainoffense................... 0.27494% tricksun...................... 0.27494% choice........................ 0.27494% monopoison.................... 0.19639% monopsychic................... 0.15711% sunoffense.................... 0.11783% mononormal.................... 0.11783% monoghost..................... 0.11783% hailoffense................... 0.11783% monowater..................... 0.03928% sandoffense................... 0.03928% monoflying.................... 0.03928% monodragon.................... 0.03928% Stalliness (mean: -0.023) |# -1.5|### |######## -1.0|####### |############# -0.5|######################### |###################### 0.0|############################## |################## +0.5|######### |####### +1.0|####### |### +1.5|########## |### more negative = more offensive, more positive = more stall one # = 0.60%