weatherless...................81.35601% offense.......................45.38896% balance.......................29.25160% semistall.....................12.76122% hyperoffense.................. 8.66922% rain.......................... 7.00039% sun........................... 6.89875% voltturn...................... 5.26208% stall......................... 3.92900% sand.......................... 2.55477% hail.......................... 2.19008% trickroom..................... 2.02100% trickrain..................... 0.90648% monotype...................... 0.51379% tricksun...................... 0.41923% rainoffense................... 0.23702% monoice....................... 0.23650% choice........................ 0.17418% sunoffense.................... 0.15039% hailoffense................... 0.11329% monopoison.................... 0.11105% mononormal.................... 0.06745% monowater..................... 0.04389% sandoffense................... 0.02658% monopsychic................... 0.02569% monoflying.................... 0.02214% monodragon.................... 0.02214% monoghost..................... 0.00707% Stalliness (mean: 0.066) |# -1.5|#### |######## -1.0|###### |########## -0.5|######################### |##################### 0.0|############################## |#################### +0.5|######## |###### +1.0|######### |### +1.5|################ |#### more negative = more offensive, more positive = more stall one # = 0.58%