weatherless...................66.69365% balance.......................34.40551% offense.......................28.38140% sand..........................22.72401% stall.........................17.93816% semistall.....................14.56847% sun........................... 7.99832% hyperoffense.................. 4.70647% rain.......................... 2.09411% voltturn...................... 1.33202% trickroom..................... 0.97100% tricksun...................... 0.55833% hail.......................... 0.48991% sunoffense.................... 0.48213% trickrain..................... 0.20166% monotype...................... 0.00145% monoice....................... 0.00145% choice........................ 0.00080% hailoffense................... 0.00056% rainoffense................... 0.00006% monopsychic................... 0.00000% monowater..................... 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% sandoffense................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.469) | -1.5| |###### -1.0|########## |## -0.5|###### |############ 0.0|############################## |################## +0.5|###### |##### +1.0|####### |## +1.5|################# |######################### more negative = more offensive, more positive = more stall one # = 0.68%