weatherless...................87.73046% offense.......................56.38845% hyperoffense..................22.70259% balance.......................20.82321% voltturn......................10.89753% hail.......................... 6.91725% rain.......................... 3.51579% rainoffense................... 1.72217% sand.......................... 1.54352% sun........................... 1.07903% monotype...................... 0.94326% hailoffense................... 0.84322% multiweather.................. 0.78605% trickroom..................... 0.42876% monopoison.................... 0.34300% choice........................ 0.31442% sunoffense.................... 0.27154% sandoffense................... 0.17865% tailwind...................... 0.15006% dragmag....................... 0.12863% monowater..................... 0.10719% monoice....................... 0.10004% monobug....................... 0.07861% monoghost..................... 0.07146% monoground.................... 0.07146% monograss..................... 0.07146% mononormal.................... 0.06431% semistall..................... 0.05717% monorock...................... 0.02858% stall......................... 0.02858% monofairy..................... 0.02858% monofire...................... 0.02144% monodark...................... 0.01429% monodragon.................... 0.01429% monofighting.................. 0.00715% tricksand..................... 0.00715% monoflying.................... 0.00715% trapper....................... 0.00715% monopsychic................... 0.00715% Stalliness (mean: -0.543) |# -2.0|### |##### -1.5|######### |########## -1.0|################# |################## -0.5|######################### |############################## 0.0|###################### |############### +0.5|### | more negative = more offensive, more positive = more stall one # = 0.63%