weatherless...................82.23973% offense.......................56.15524% balance.......................28.11030% hyperoffense..................15.73248% hail..........................13.36563% voltturn......................12.86104% rain.......................... 3.06103% rainoffense................... 1.81194% sun........................... 1.54961% multiweather.................. 1.48796% hailoffense................... 1.31079% sand.......................... 1.27196% sandoffense................... 0.17219% dragmag....................... 0.17136% tailwind...................... 0.12277% sunoffense.................... 0.09883% trickroom..................... 0.09670% monotype...................... 0.09293% choice........................ 0.04491% monopoison.................... 0.04423% monoice....................... 0.02877% monowater..................... 0.00716% monodark...................... 0.00533% monofighting.................. 0.00227% semistall..................... 0.00197% monofire...................... 0.00188% monoghost..................... 0.00156% monopsychic................... 0.00085% mononormal.................... 0.00032% monobug....................... 0.00029% monograss..................... 0.00028% monoground.................... 0.00000% monorock...................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% tricksand..................... 0.00000% monoflying.................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.408) | -2.0|## |#### -1.5|###### |##### -1.0|######### |########### -0.5|######################### |############################## 0.0|###################### |#################### +0.5|### | more negative = more offensive, more positive = more stall one # = 0.73%