weatherless...................83.88461% offense.......................56.91366% balance.......................23.95014% hyperoffense..................19.13617% voltturn......................16.28364% hail.......................... 9.59878% rain.......................... 4.98596% rainoffense................... 3.95822% hailoffense................... 3.54958% sand.......................... 1.51544% sandoffense................... 0.55156% dragmag....................... 0.34409% sun........................... 0.23475% multiweather.................. 0.21955% tailwind...................... 0.09692% trickroom..................... 0.03245% choice........................ 0.01199% sunoffense.................... 0.00633% monotype...................... 0.00462% monopoison.................... 0.00270% monoice....................... 0.00112% monowater..................... 0.00044% monofire...................... 0.00023% monodark...................... 0.00004% semistall..................... 0.00003% monopsychic................... 0.00003% monofighting.................. 0.00003% monobug....................... 0.00002% monoghost..................... 0.00001% mononormal.................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% tricksand..................... 0.00000% monoflying.................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.432) | -2.0|# |### -1.5|####### |#### -1.0|########## |####### -0.5|############## |############################## 0.0|############## |################ +0.5|## | more negative = more offensive, more positive = more stall one # = 0.94%