weatherless...................83.79079% balance.......................43.83230% offense.......................33.41199% sand..........................14.24587% hyperoffense..................11.23423% semistall..................... 8.40783% stall......................... 3.11365% voltturn...................... 2.06253% hail.......................... 1.11938% sun........................... 1.07585% sandoffense................... 0.72827% trickroom..................... 0.67340% monotype...................... 0.40436% multiweather.................. 0.31731% sandstall..................... 0.29824% choice........................ 0.15698% hailoffense................... 0.15289% sunoffense.................... 0.13287% rain.......................... 0.08626% monosteel..................... 0.08256% monodragon.................... 0.05950% monowater..................... 0.05922% monodark...................... 0.05895% tricksand..................... 0.05808% gravity....................... 0.03196% monopsychic................... 0.02692% monoghost..................... 0.02322% monopoison.................... 0.01916% monofairy..................... 0.01703% monofighting.................. 0.01692% monobug....................... 0.01677% trickhail..................... 0.01611% tailwind...................... 0.01362% monoflying.................... 0.01345% monofire...................... 0.01024% monograss..................... 0.00906% monoice....................... 0.00878% sunstall...................... 0.00766% dragmag....................... 0.00731% monoelectric.................. 0.00585% monorock...................... 0.00535% mononormal.................... 0.00429% monoground.................... 0.00292% hailstall..................... 0.00220% rainoffense................... 0.00082% tricksun...................... 0.00062% rainstall..................... 0.00003% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.065) -2.0|# |#### -1.5|###### |########## -1.0|############ |################ -0.5|#################### |####################### 0.0|########################## |############################## +0.5|######################### |######################## +1.0|############### |######## +1.5|##### |### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%