weatherless...................84.87068% balance.......................46.09423% offense.......................28.41448% sand..........................13.67625% semistall.....................10.72636% hyperoffense..................10.62223% stall......................... 4.14269% voltturn...................... 2.47266% hail.......................... 0.84879% sun........................... 0.80126% trickroom..................... 0.44528% sandoffense................... 0.43014% sandstall..................... 0.42922% multiweather.................. 0.22341% hailoffense................... 0.19709% monotype...................... 0.13694% choice........................ 0.10217% sunoffense.................... 0.08985% monosteel..................... 0.07041% gravity....................... 0.03174% rain.......................... 0.02646% tricksand..................... 0.01467% monowater..................... 0.01291% monoghost..................... 0.01051% monodark...................... 0.01033% sunstall...................... 0.00866% dragmag....................... 0.00740% monobug....................... 0.00629% monodragon.................... 0.00526% monograss..................... 0.00483% monofairy..................... 0.00460% trickhail..................... 0.00390% monoflying.................... 0.00386% tailwind...................... 0.00309% monopsychic................... 0.00263% monofighting.................. 0.00173% monopoison.................... 0.00133% mononormal.................... 0.00113% monoelectric.................. 0.00099% monoice....................... 0.00098% monofire...................... 0.00082% monorock...................... 0.00069% hailstall..................... 0.00061% rainoffense................... 0.00035% tricksun...................... 0.00012% monoground.................... 0.00010% trapper....................... 0.00000% trickrain..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.168) -2.0|# |#### -1.5|###### |######### -1.0|########## |############## -0.5|############### |#################### 0.0|####################### |############################## +0.5|########################### |########################### +1.0|################### |########## +1.5|####### |### +2.0|## |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%