weatherless...................84.80136% offense.......................61.09514% balance.......................25.45740% hyperoffense..................10.62467% voltturn...................... 7.22687% sun........................... 5.64558% sand.......................... 4.53476% rain.......................... 3.99895% semistall..................... 1.88186% monotype...................... 1.84266% hail.......................... 1.39833% trickroom..................... 1.04548% stall......................... 0.94093% rainoffense................... 0.69263% multiweather.................. 0.36592% monoflying.................... 0.33978% monodragon.................... 0.33978% choice........................ 0.32671% monowater..................... 0.27444% sunoffense.................... 0.23523% sandoffense................... 0.22216% monodark...................... 0.18296% hailoffense................... 0.15682% monoground.................... 0.11762% monoelectric.................. 0.11762% monoghost..................... 0.10455% monofairy..................... 0.10455% monofighting.................. 0.09148% monofire...................... 0.09148% monopsychic................... 0.07841% monograss..................... 0.07841% monorock...................... 0.06534% monobug....................... 0.05227% monoice....................... 0.03921% monopoison.................... 0.03921% tricksand..................... 0.03921% sunstall...................... 0.03921% tailwind...................... 0.02614% dragmag....................... 0.02614% mononormal.................... 0.01307% monosteel..................... 0.01307% tricksun...................... 0.01307% Stalliness (mean: -0.308) |# -1.5|## |######### -1.0|################ |######################### -0.5|############################## |########################## 0.0|#################### |################ +0.5|######## |##### +1.0|#### |# +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.61%