weatherless...................86.91447% offense.......................59.59840% balance.......................27.30559% hyperoffense.................. 9.84511% voltturn...................... 8.77588% rain.......................... 4.66429% sand.......................... 3.87516% sun........................... 3.68337% semistall..................... 2.14030% monotype...................... 1.31332% trickroom..................... 1.29851% stall......................... 1.11061% hail.......................... 1.06271% rainoffense................... 0.79072% monodragon.................... 0.26968% monoflying.................... 0.24655% monodark...................... 0.19367% multiweather.................. 0.18293% monowater..................... 0.17986% choice........................ 0.16486% sunoffense.................... 0.14139% hailoffense................... 0.12127% sandoffense................... 0.11273% monoground.................... 0.09516% monoghost..................... 0.06417% monoelectric.................. 0.05704% monograss..................... 0.04741% monofire...................... 0.04728% monopsychic................... 0.04699% sunstall...................... 0.04391% monorock...................... 0.04048% monofighting.................. 0.04033% monofairy..................... 0.03953% monobug....................... 0.03547% monopoison.................... 0.03239% monoice....................... 0.03108% tricksand..................... 0.02273% tailwind...................... 0.02194% dragmag....................... 0.01779% tricksun...................... 0.00701% mononormal.................... 0.00688% monosteel..................... 0.00664% Stalliness (mean: -0.274) |# -1.5|## |######### -1.0|################# |######################### -0.5|############################## |########################### 0.0|###################### |################### +0.5|######### |##### +1.0|#### |# +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%