weatherless...................87.65489% offense.......................58.12795% balance.......................27.89040% voltturn......................11.17470% hyperoffense.................. 9.20823% rain.......................... 6.60776% semistall..................... 3.05498% sun........................... 2.87159% sand.......................... 2.53049% stall......................... 1.71845% trickroom..................... 1.62859% rainoffense................... 1.18894% monotype...................... 0.66745% hail.......................... 0.36067% monodragon.................... 0.35927% monodark...................... 0.10130% monoflying.................... 0.09561% monowater..................... 0.04372% monoground.................... 0.03819% sunstall...................... 0.01926% multiweather.................. 0.01734% monoice....................... 0.00699% monoghost..................... 0.00668% monoelectric.................. 0.00634% monopoison.................... 0.00530% sunoffense.................... 0.00529% choice........................ 0.00440% monorock...................... 0.00403% sandoffense................... 0.00268% tricksand..................... 0.00248% monofairy..................... 0.00002% hailoffense................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% mononormal.................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% dragmag....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.239) | -1.5|# |######## -1.0|################# |############################## -0.5|############################## |########################## 0.0|################## |######################## +0.5|######## |#### +1.0|###### |# +1.5|## |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%