weatherless...................74.75888% offense.......................43.47579% balance.......................32.72589% hyperoffense..................13.35017% sun........................... 9.80825% sand.......................... 8.13052% voltturn...................... 7.58663% semistall..................... 6.20076% monotype...................... 5.29973% rain.......................... 5.07392% stall......................... 4.24739% hail.......................... 3.46271% trickroom..................... 1.70519% multiweather.................. 1.18934% sunoffense.................... 0.96555% monobug....................... 0.85802% hailoffense................... 0.53985% choice........................ 0.46497% monowater..................... 0.44730% sandoffense................... 0.44231% monofire...................... 0.40861% rainoffense................... 0.37069% mononormal.................... 0.35984% monosteel..................... 0.35744% monofairy..................... 0.32153% sandstall..................... 0.32028% monopsychic................... 0.28063% monoghost..................... 0.27151% monopoison.................... 0.25596% monodark...................... 0.25490% monograss..................... 0.24578% monoelectric.................. 0.24098% monoflying.................... 0.21602% monofighting.................. 0.21141% monorock...................... 0.21141% monodragon.................... 0.20123% monoice....................... 0.17166% dragmag....................... 0.14632% sunstall...................... 0.11924% monoground.................... 0.11233% tailwind...................... 0.10542% gravity....................... 0.09937% tricksun...................... 0.07527% rainstall..................... 0.03015% trickhail..................... 0.02218% trickrain..................... 0.01296% tricksand..................... 0.01200% hailstall..................... 0.01037% trapper....................... 0.00854% allweather.................... 0.00835% Stalliness (mean: -0.066) -2.0|# |####### -1.0|##################### |############################## 0.0|############################ |###################### +1.0|########### |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%