weatherless...................73.65957% offense.......................39.87934% balance.......................35.43898% hyperoffense..................11.67010% sun...........................10.37323% voltturn...................... 9.52690% sand.......................... 9.35887% semistall..................... 7.56092% stall......................... 5.45066% rain.......................... 4.90600% hail.......................... 2.97236% monotype...................... 2.71924% trickroom..................... 2.13013% multiweather.................. 1.23840% sunoffense.................... 0.89705% hailoffense................... 0.53081% monobug....................... 0.48099% choice........................ 0.43260% sandstall..................... 0.43225% sandoffense................... 0.38997% monowater..................... 0.36313% rainoffense................... 0.28998% monofire...................... 0.20578% dragmag....................... 0.19702% monopsychic................... 0.18674% monosteel..................... 0.17524% sunstall...................... 0.16097% monofairy..................... 0.15800% mononormal.................... 0.13971% monodragon.................... 0.13499% gravity....................... 0.13015% monoelectric.................. 0.11762% monopoison.................... 0.11591% monodark...................... 0.10779% monorock...................... 0.09858% monoflying.................... 0.09648% monoghost..................... 0.09386% monograss..................... 0.08251% tricksun...................... 0.07522% monofighting.................. 0.07085% tailwind...................... 0.06516% monoground.................... 0.05519% monoice....................... 0.05495% trickhail..................... 0.02712% rainstall..................... 0.02107% trickrain..................... 0.01298% hailstall..................... 0.01000% tricksand..................... 0.00989% allweather.................... 0.00506% trapper....................... 0.00101% Stalliness (mean: 0.042) -2.0|# |####### -1.0|#################### |############################# 0.0|############################## |########################## +1.0|############## |####### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%