weatherless...................75.30882% offense.......................37.16755% balance.......................34.42507% hyperoffense..................12.14895% sand.......................... 9.91229% voltturn...................... 9.18130% semistall..................... 8.67239% sun........................... 8.46440% stall......................... 7.58604% rain.......................... 4.23973% hail.......................... 2.92920% trickroom..................... 1.93075% monotype...................... 0.98944% multiweather.................. 0.84337% hailoffense................... 0.77183% sandstall..................... 0.71852% sunoffense.................... 0.67530% choice........................ 0.40074% sandoffense................... 0.35156% sunstall...................... 0.32319% dragmag....................... 0.31336% rainoffense................... 0.27464% monobug....................... 0.18424% monowater..................... 0.12975% monopsychic................... 0.12600% monofairy..................... 0.10555% gravity....................... 0.08619% monofire...................... 0.05981% mononormal.................... 0.05652% monosteel..................... 0.05477% monodragon.................... 0.03986% monograss..................... 0.03759% tricksun...................... 0.03379% monofighting.................. 0.02994% monoflying.................... 0.02689% monoghost..................... 0.02530% monopoison.................... 0.02494% monorock...................... 0.02466% monoelectric.................. 0.02408% tailwind...................... 0.01857% trickhail..................... 0.01758% trickrain..................... 0.01677% monoground.................... 0.01605% monodark...................... 0.01400% monoice....................... 0.01236% rainstall..................... 0.00440% tricksand..................... 0.00284% hailstall..................... 0.00089% allweather.................... 0.00081% trapper....................... 0.00008% Stalliness (mean: 0.115) -2.0| |######## -1.0|###################### |############################# 0.0|############################## |########################### +1.0|################ |######### +2.0|#### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.67%