weatherless...................78.27820% offense.......................37.05660% balance.......................31.92507% hyperoffense..................21.99083% sand..........................18.01515% voltturn...................... 6.05819% semistall..................... 5.32084% sandoffense................... 4.54364% stall......................... 3.70666% monotype...................... 3.53727% hail.......................... 2.04265% monowater..................... 1.59426% trickroom..................... 1.32523% sun........................... 0.98645% rain.......................... 0.85692% sandstall..................... 0.75727% monobug....................... 0.59785% sunoffense.................... 0.37864% monorock...................... 0.25907% rainoffense................... 0.22917% monoghost..................... 0.20925% hailoffense................... 0.17935% multiweather.................. 0.17935% monoice....................... 0.15943% choice........................ 0.14946% mononormal.................... 0.13950% monograss..................... 0.12953% monoelectric.................. 0.12953% dragmag....................... 0.08968% gravity....................... 0.06975% monoflying.................... 0.05978% monosteel..................... 0.05978% monopoison.................... 0.05978% monodragon.................... 0.04982% trickhail..................... 0.04982% monofairy..................... 0.04982% monoground.................... 0.04982% monopsychic................... 0.04982% monodark...................... 0.03986% tricksand..................... 0.03986% monofighting.................. 0.03986% tailwind...................... 0.01993% monofire...................... 0.00996% Stalliness (mean: -0.149) |################ -1.0|########################## |############################ 0.0|############################## |########################## +1.0|########### |#### +2.0|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.69%