weatherless...................75.71121% offense.......................33.68154% balance.......................30.89136% hyperoffense..................24.52533% sand..........................21.71840% voltturn...................... 7.00631% sandoffense................... 6.83956% semistall..................... 6.00448% stall......................... 4.89728% monotype...................... 3.32606% monowater..................... 2.44252% hail.......................... 1.62642% trickroom..................... 1.45887% sandstall..................... 0.93101% rain.......................... 0.63495% sun........................... 0.42077% monobug....................... 0.26887% rainoffense................... 0.15145% sunoffense.................... 0.12685% multiweather.................. 0.11176% monoelectric.................. 0.09636% monorock...................... 0.09313% monoice....................... 0.07810% monoghost..................... 0.07314% monograss..................... 0.06346% mononormal.................... 0.05660% trickhail..................... 0.05112% dragmag....................... 0.04853% choice........................ 0.04824% hailoffense................... 0.03457% tricksand..................... 0.03341% monosteel..................... 0.03288% monoground.................... 0.02385% monofairy..................... 0.02371% monodragon.................... 0.02320% monofighting.................. 0.02239% monodark...................... 0.02150% monoflying.................... 0.01949% monopsychic................... 0.01923% tailwind...................... 0.01637% monofire...................... 0.01145% monopoison.................... 0.00669% gravity....................... 0.00028% Stalliness (mean: -0.118) |################## -1.0|############################## |########################## 0.0|############################## |########################## +1.0|############# |#### +2.0|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%