weatherless...................75.59008% hyperoffense..................29.53294% balance.......................28.56815% offense.......................28.10932% sand..........................22.59671% sandoffense................... 9.67814% stall......................... 7.42492% monotype...................... 6.57237% monowater..................... 6.42763% voltturn...................... 6.41663% semistall..................... 6.36467% sandstall..................... 1.53120% trickroom..................... 1.46821% hail.......................... 1.16892% rain.......................... 0.63673% trickhail..................... 0.07542% monobug....................... 0.07151% rainoffense................... 0.06503% sun........................... 0.04471% multiweather.................. 0.03716% monofairy..................... 0.01878% monofighting.................. 0.01878% dragmag....................... 0.01358% monoice....................... 0.01152% monosteel..................... 0.01003% monofire...................... 0.00841% monoghost..................... 0.00433% sunoffense.................... 0.00319% hailoffense................... 0.00245% monopsychic................... 0.00096% choice........................ 0.00053% monodragon.................... 0.00024% monorock...................... 0.00019% monograss..................... 0.00005% monoflying.................... 0.00002% monodark...................... 0.00000% gravity....................... 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% monoelectric.................. 0.00000% tricksand..................... 0.00000% monoground.................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.087) |################### -1.0|############################## |################## 0.0|########################## |####################### +1.0|########### |##### +2.0|## |## +3.0|### | more negative = more offensive, more positive = more stall one # = 0.72%