weatherless...................76.06980% offense.......................30.73873% balance.......................28.85065% hyperoffense..................28.49344% sand..........................22.76969% stall......................... 5.96694% semistall..................... 5.95024% sandoffense................... 5.24222% monotype...................... 4.05600% monowater..................... 4.01447% voltturn...................... 3.26871% trickroom..................... 1.57207% rain.......................... 0.66333% hail.......................... 0.49745% sandstall..................... 0.41143% rainoffense................... 0.03112% trickhail..................... 0.02725% monobug....................... 0.01350% monofighting.................. 0.01189% monofairy..................... 0.00692% multiweather.................. 0.00597% sun........................... 0.00570% monosteel..................... 0.00421% monofire...................... 0.00238% monoice....................... 0.00215% dragmag....................... 0.00116% monoghost..................... 0.00043% hailoffense................... 0.00017% monopsychic................... 0.00005% sunoffense.................... 0.00001% monorock...................... 0.00001% monodragon.................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% tricksand..................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.133) |#################### -1.0|########################## |########################### 0.0|################# |############################## +1.0|######## |### +2.0|## |## +3.0|### | more negative = more offensive, more positive = more stall one # = 0.72%