weatherless...................91.98421% offense.......................45.42994% balance.......................32.65371% hyperoffense..................14.74063% voltturn...................... 7.07390% semistall..................... 4.24771% rain.......................... 3.80473% stall......................... 2.92801% hail.......................... 2.48795% sun........................... 1.46857% sunoffense.................... 1.08021% choice........................ 0.63440% rainoffense................... 0.61311% tailwind...................... 0.56677% monotype...................... 0.52951% hailoffense................... 0.45816% trickroom..................... 0.30421% sand.......................... 0.25578% monoflying.................... 0.12094% monoelectric.................. 0.10876% monoice....................... 0.10245% mononormal.................... 0.08849% monosteel..................... 0.03958% monograss..................... 0.03353% monofairy..................... 0.01458% gravity....................... 0.01303% monorock...................... 0.00906% monodark...................... 0.00490% monofire...................... 0.00327% monodragon.................... 0.00173% monobug....................... 0.00150% multiweather.................. 0.00123% monowater..................... 0.00041% monoghost..................... 0.00029% monofighting.................. 0.00009% monopoison.................... 0.00008% monopsychic................... 0.00008% monoground.................... 0.00004% dragmag....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.190) -2.0|## |## -1.5|############ |########### -1.0|###################### |########################### -0.5|########################## |############################## 0.0|########################## |############################ +0.5|#################### |######### +1.0|############ |### +1.5|### |#### +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%