weatherless...................92.26738% balance.......................37.71745% offense.......................35.59685% hyperoffense..................16.10923% voltturn...................... 8.73925% semistall..................... 5.29952% stall......................... 5.27694% hail.......................... 3.48219% sun........................... 2.28854% sunoffense.................... 1.95860% rain.......................... 1.68162% tailwind...................... 0.58702% monotype...................... 0.43414% sand.......................... 0.28027% hailoffense................... 0.27736% choice........................ 0.24983% monoflying.................... 0.24136% rainoffense................... 0.17496% monosteel..................... 0.16419% trickroom..................... 0.08070% monograss..................... 0.01206% monoice....................... 0.00547% monoelectric.................. 0.00397% gravity....................... 0.00240% monorock...................... 0.00212% monofairy..................... 0.00181% monofire...................... 0.00141% mononormal.................... 0.00102% monodark...................... 0.00036% monodragon.................... 0.00028% monobug....................... 0.00005% monowater..................... 0.00003% monoghost..................... 0.00001% monopoison.................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% dragmag....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.046) -2.0|### |# -1.5|######### |############ -1.0|############## |########## -0.5|########### |############################## 0.0|##################### |#################### +0.5|################### |########## +1.0|########### |### +1.5|### |####### +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.53%