weatherless...................89.42624% offense.......................43.24170% balance.......................36.85878% hyperoffense..................15.12953% hail.......................... 8.74715% voltturn...................... 4.17310% semistall..................... 3.64296% trickroom..................... 1.81024% hailoffense................... 1.79024% sun........................... 1.37872% stall......................... 1.12703% sunoffense.................... 0.58688% choice........................ 0.32784% monotype...................... 0.29637% rain.......................... 0.24081% sand.......................... 0.20935% monoice....................... 0.09062% tailwind...................... 0.06778% monofire...................... 0.03599% mononormal.................... 0.03501% rainoffense................... 0.03140% monodark...................... 0.02139% gravity....................... 0.02072% monobug....................... 0.01855% tricksun...................... 0.01658% monofighting.................. 0.01656% monoflying.................... 0.01603% monoghost..................... 0.01530% monowater..................... 0.01407% monoelectric.................. 0.01170% monopoison.................... 0.01044% monorock...................... 0.00849% monopsychic................... 0.00741% monofairy..................... 0.00425% monograss..................... 0.00359% monodragon.................... 0.00238% multiweather.................. 0.00227% tricksand..................... 0.00149% trickhail..................... 0.00036% dragmag....................... 0.00016% hailstall..................... 0.00013% sunstall...................... 0.00008% Stalliness (mean: -0.174) -2.0|# |## -1.5|####### |############### -1.0|############ |################# -0.5|#################### |########################## 0.0|############################## |########################### +0.5|################ |############ +1.0|###### |### +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.51%