weatherless...................91.96192% balance.......................38.25259% offense.......................35.39685% hyperoffense..................21.60592% hail.......................... 7.47633% semistall..................... 3.86052% voltturn...................... 2.49959% hailoffense................... 2.49098% stall......................... 0.88413% sun........................... 0.44802% trickroom..................... 0.36657% sunoffense.................... 0.25724% choice........................ 0.21393% tailwind...................... 0.17754% monotype...................... 0.10263% rain.......................... 0.06190% sand.......................... 0.05183% monoice....................... 0.05125% monofire...................... 0.04335% monoghost..................... 0.00591% rainoffense................... 0.00516% mononormal.................... 0.00176% tricksun...................... 0.00024% monodark...................... 0.00020% monofighting.................. 0.00006% monopoison.................... 0.00005% monoflying.................... 0.00003% monobug....................... 0.00002% monowater..................... 0.00001% monodragon.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.205) -2.0| |## -1.5|########### |#################### -1.0|########### |############# -0.5|########### |############################## 0.0|################## |######################### +0.5|############## |################# +1.0|######## |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%