weatherless...................72.97626% balance.......................32.55165% hyperoffense..................26.63456% offense.......................25.72718% sand..........................13.04974% semistall..................... 8.28526% voltturn...................... 7.01716% stall......................... 6.80135% rain.......................... 6.33412% sun........................... 4.74313% hail.......................... 3.03629% sunoffense.................... 1.99576% monotype...................... 1.85766% trickroom..................... 1.75170% sandstall..................... 1.53805% monopsychic................... 0.80337% choice........................ 0.68540% rainoffense................... 0.67846% hailoffense................... 0.54971% monowater..................... 0.50517% rainstall..................... 0.39108% monodark...................... 0.34051% tailwind...................... 0.28799% tricksun...................... 0.28632% monofairy..................... 0.13518% multiweather.................. 0.05249% allweather.................... 0.02902% monofire...................... 0.02513% mononormal.................... 0.01882% sandoffense................... 0.01842% monofighting.................. 0.01475% monobug....................... 0.01082% tricksand..................... 0.00921% monorock...................... 0.00475% monoice....................... 0.00285% sunstall...................... 0.00139% monoflying.................... 0.00082% monosteel..................... 0.00082% monograss..................... 0.00079% monoghost..................... 0.00079% dragmag....................... 0.00050% trickrain..................... 0.00012% monoelectric.................. 0.00008% monodragon.................... 0.00007% monopoison.................... 0.00001% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.081) -2.0|###### |############### -1.5|########################### |############################## -1.0|################ |#################### -0.5|################### |####################### 0.0|######################### |############################## +0.5|####################### |######################### +1.0|####################### |########## +1.5|#### |## +2.0|## |## +2.5|###### |## +3.0|###### |# more negative = more offensive, more positive = more stall one # = 0.32%