weatherless...................82.65166% hyperoffense..................41.88855% offense.......................32.26736% balance.......................16.56602% voltturn...................... 7.50755% sun........................... 6.95855% rain.......................... 4.98216% stall......................... 4.65276% semistall..................... 4.62531% sand.......................... 4.02141% sandoffense................... 2.45677% choice........................ 1.89404% hail.......................... 1.42740% tailwind...................... 1.13917% sunoffense.................... 1.05682% rainoffense................... 0.57645% monotype...................... 0.52155% trickroom..................... 0.43920% rainstall..................... 0.26077% monodragon.................... 0.21960% hailoffense................... 0.15097% hailstall..................... 0.15097% monoghost..................... 0.08235% monowater..................... 0.08235% gravity....................... 0.06862% sunstall...................... 0.04117% multiweather.................. 0.04117% monosteel..................... 0.04117% monofire...................... 0.04117% monodark...................... 0.02745% monoice....................... 0.02745% monoflying.................... 0.01372% Stalliness (mean: -0.526) -2.0|#### |################## -1.5|##################### |############################## -1.0|###################### |######################### -0.5|############## |############## 0.0|############ |########## +0.5|########## |###### +1.0|##### |##### +1.5|## |## +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%