weatherless...................83.76480% hyperoffense..................45.32688% offense.......................28.42648% balance.......................15.09110% voltturn...................... 6.67859% semistall..................... 5.82744% sun........................... 5.62366% stall......................... 5.32811% sand.......................... 4.83214% rain.......................... 4.72838% sandoffense................... 2.81321% choice........................ 1.99242% tailwind...................... 1.68465% hail.......................... 1.06610% sunoffense.................... 1.00531% monotype...................... 0.56353% trickroom..................... 0.55821% rainoffense................... 0.37553% monodragon.................... 0.35725% rainstall..................... 0.22479% hailstall..................... 0.17104% hailoffense................... 0.11883% gravity....................... 0.11435% monosteel..................... 0.06020% monowater..................... 0.04666% monodark...................... 0.04547% monofire...................... 0.02863% monoghost..................... 0.01701% sunstall...................... 0.01536% multiweather.................. 0.01509% monoflying.................... 0.00968% monoice....................... 0.00713% Stalliness (mean: -0.524) -2.0|#### |################ -1.5|###################### |############################## -1.0|##################### |####################### -0.5|########## |########## 0.0|######## |######## +0.5|######### |#### +1.0|##### |####### +1.5|# |# +2.0|# |# +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.53%