weatherless...................81.43999% offense.......................48.48933% balance.......................35.83675% sand..........................16.40227% hyperoffense.................. 6.23023% stall......................... 5.77671% semistall..................... 3.66698% choice........................ 1.78357% voltturn...................... 1.51309% sandstall..................... 0.89057% hail.......................... 0.87693% sun........................... 0.86456% rain.......................... 0.41624% hailoffense................... 0.24904% sunoffense.................... 0.06437% monotype...................... 0.05382% trickroom..................... 0.05054% monobug....................... 0.02668% monopsychic................... 0.02225% rainoffense................... 0.00929% sandoffense................... 0.00669% monodark...................... 0.00489% monofighting.................. 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% monowater..................... 0.00000% monofairy..................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.001) -2.0| | -1.5|#### |#### -1.0|##################### |###################### -0.5|########## |############### 0.0|############################## |################# +0.5|####################### |############### +1.0|###### | +1.5|## |## +2.0|## |###### more negative = more offensive, more positive = more stall one # = 0.56%