weatherless...................67.72163% offense.......................51.00956% balance.......................24.04004% rain..........................21.91195% hyperoffense..................19.59235% sun........................... 7.74188% monotype...................... 3.14091% semistall..................... 2.85995% rainoffense................... 2.83231% sand.......................... 2.67780% stall......................... 2.49809% trickroom..................... 2.15818% voltturn...................... 1.98416% hail.......................... 1.90528% multiweather.................. 1.86991% trickrain..................... 0.95508% sunoffense.................... 0.75626% choice........................ 0.56069% sandstall..................... 0.48018% monodragon.................... 0.47896% monoghost..................... 0.35577% monoice....................... 0.28095% monobug....................... 0.26266% monofighting.................. 0.22891% hailoffense................... 0.22850% monowater..................... 0.21712% mononormal.................... 0.20045% sandoffense................... 0.19964% monopsychic................... 0.17443% monopoison.................... 0.17158% monofire...................... 0.15654% monoflying.................... 0.15247% tailwind...................... 0.14800% sunstall...................... 0.14678% monograss..................... 0.14271% monofairy..................... 0.12889% monosteel..................... 0.11750% monodark...................... 0.09839% monoground.................... 0.07115% rainstall..................... 0.07075% tricksun...................... 0.06668% monoelectric.................. 0.05896% monorock...................... 0.04798% dragmag....................... 0.02562% trickhail..................... 0.01830% trapper....................... 0.01789% tricksand..................... 0.01423% allweather.................... 0.01382% gravity....................... 0.00651% Stalliness (mean: -0.329) | -2.0|# |### -1.5|######## |################## -1.0|######################### |############################## -0.5|############################# |########################## 0.0|###################### |################# +0.5|############## |####### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%