weatherless...................62.93780% offense.......................48.27429% rain..........................27.00366% balance.......................24.61366% hyperoffense..................20.67698% sun........................... 8.35661% rainoffense................... 3.53259% stall......................... 3.35856% semistall..................... 3.07651% trickroom..................... 2.98003% sand.......................... 2.25207% monotype...................... 1.99255% multiweather.................. 1.93407% voltturn...................... 1.75602% trickrain..................... 1.53898% hail.......................... 1.42439% sunoffense.................... 0.90680% sandstall..................... 0.67623% choice........................ 0.52546% monodragon.................... 0.36339% monoghost..................... 0.28979% sunstall...................... 0.24366% monopsychic................... 0.19070% monoice....................... 0.17997% hailoffense................... 0.17615% monowater..................... 0.11979% monofighting.................. 0.11954% tailwind...................... 0.11075% monopoison.................... 0.10852% mononormal.................... 0.10276% monofire...................... 0.10275% monofairy..................... 0.09356% sandoffense................... 0.08761% monobug....................... 0.07272% monosteel..................... 0.06961% tricksun...................... 0.06074% monoflying.................... 0.05529% monograss..................... 0.05443% rainstall..................... 0.04971% monodark...................... 0.04175% monorock...................... 0.03652% monoground.................... 0.02743% dragmag....................... 0.01888% tricksand..................... 0.01831% monoelectric.................. 0.01524% trickhail..................... 0.01430% trapper....................... 0.00914% allweather.................... 0.00143% gravity....................... 0.00097% Stalliness (mean: -0.301) | -2.0|# |### -1.5|######## |#################### -1.0|########################### |############################## -0.5|########################## |####################### 0.0|#################### |################# +0.5|############### |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%