weatherless...................56.58042% offense.......................44.52233% rain..........................34.74167% balance.......................25.76683% hyperoffense..................20.32404% sun........................... 8.24772% stall......................... 5.52080% trickroom..................... 4.86859% rainoffense................... 4.51150% semistall..................... 3.86599% trickrain..................... 2.75670% multiweather.................. 1.98037% sand.......................... 1.68017% sandstall..................... 1.05732% hail.......................... 0.77359% monotype...................... 0.76011% voltturn...................... 0.63718% sunoffense.................... 0.49642% sunstall...................... 0.47433% choice........................ 0.43999% monopsychic................... 0.23196% monodragon.................... 0.13832% hailoffense................... 0.09555% monofire...................... 0.07993% monoice....................... 0.07270% monoghost..................... 0.06318% rainstall..................... 0.04746% monowater..................... 0.03837% tricksun...................... 0.03252% tailwind...................... 0.02918% monofairy..................... 0.02903% monosteel..................... 0.02520% monofighting.................. 0.02287% sandoffense................... 0.02252% monopoison.................... 0.01665% mononormal.................... 0.01598% dragmag....................... 0.01554% monoflying.................... 0.01082% monograss..................... 0.01035% trapper....................... 0.00967% trickhail..................... 0.00774% monobug....................... 0.00772% tricksand..................... 0.00657% monodark...................... 0.00206% monoground.................... 0.00170% monorock...................... 0.00145% monoelectric.................. 0.00034% allweather.................... 0.00004% gravity....................... 0.00000% Stalliness (mean: -0.195) | -2.0| |### -1.5|###### |##################### -1.0|############################## |############################# -0.5|####################### |###################### 0.0|################### |############### +0.5|################### |########## +1.0|######## |#### +1.5|## |## +2.0|## |## +2.5|### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%