weatherless...................51.53429% rain..........................40.22408% offense.......................40.15786% balance.......................28.83987% hyperoffense..................17.32836% sun........................... 8.71011% stall......................... 7.95156% trickroom..................... 6.27917% semistall..................... 5.72235% rainoffense................... 4.49432% trickrain..................... 3.28311% multiweather.................. 2.29662% sand.......................... 1.69973% sandstall..................... 1.20030% sunstall...................... 0.52326% voltturn...................... 0.34590% choice........................ 0.33448% hail.......................... 0.24113% sunoffense.................... 0.22593% monotype...................... 0.11096% monodragon.................... 0.04538% tricksun...................... 0.04526% hailoffense................... 0.02622% rainstall..................... 0.02361% monosteel..................... 0.02277% monoice....................... 0.01039% monowater..................... 0.01025% trapper....................... 0.00930% dragmag....................... 0.00879% monoghost..................... 0.00857% monopsychic................... 0.00565% monofighting.................. 0.00243% tailwind...................... 0.00241% sandoffense................... 0.00234% tricksand..................... 0.00215% trickhail..................... 0.00211% monofairy..................... 0.00191% mononormal.................... 0.00131% monoflying.................... 0.00117% monograss..................... 0.00074% monopoison.................... 0.00050% monofire...................... 0.00045% monobug....................... 0.00033% monodark...................... 0.00008% monoground.................... 0.00008% monorock...................... 0.00004% monoelectric.................. 0.00001% allweather.................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.013) | -2.0| |## -1.5|##### |################## -1.0|############################## |########################### -0.5|###################### |#################### 0.0|################ |################ +0.5|##################### |########## +1.0|############## |##### +1.5|##### |## +2.0|### |## +2.5|### |### +3.0|## |### more negative = more offensive, more positive = more stall one # = 0.44%