weatherless...................77.14959% offense.......................44.37541% balance.......................31.52485% hyperoffense..................15.92726% sand..........................12.93484% voltturn......................10.37950% semistall..................... 4.50430% hail.......................... 4.01202% stall......................... 3.66818% sun........................... 3.58390% rain.......................... 2.69407% monotype...................... 1.66030% hailoffense................... 1.59765% sandoffense................... 0.90548% sandstall..................... 0.78913% rainoffense................... 0.64965% trickroom..................... 0.63175% choice........................ 0.49749% monobug....................... 0.48631% sunoffense.................... 0.43335% multiweather.................. 0.36324% monoice....................... 0.24987% monowater..................... 0.14544% monoflying.................... 0.10069% mononormal.................... 0.10069% monofighting.................. 0.09771% tailwind...................... 0.08503% tricksun...................... 0.07682% monopsychic................... 0.07384% monoghost..................... 0.06116% gravity....................... 0.06116% tricksand..................... 0.05892% monodragon.................... 0.05892% monofire...................... 0.05669% monofairy..................... 0.04997% dragmag....................... 0.04923% monorock...................... 0.04774% monograss..................... 0.04624% monodark...................... 0.04401% monosteel..................... 0.04028% monoelectric.................. 0.03953% hailstall..................... 0.03356% monopoison.................... 0.03133% monoground.................... 0.01119% sunstall...................... 0.00224% trickhail..................... 0.00149% allweather.................... 0.00075% Stalliness (mean: -0.134) |##### -1.5|####### |################ -1.0|################## |####################### -0.5|######################## |########################### 0.0|############################## |###################### +0.5|################## |############# +1.0|####### |#### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.44%