weatherless...................78.16676% offense.......................41.43939% balance.......................32.41064% hyperoffense..................16.56333% sand..........................13.04958% voltturn......................12.22976% semistall..................... 5.03602% stall......................... 4.55063% hail.......................... 4.35180% sun........................... 2.57094% rain.......................... 2.23907% hailoffense................... 1.98225% monotype...................... 1.20260% sandstall..................... 0.93667% sandoffense................... 0.79623% rainoffense................... 0.76889% trickroom..................... 0.60311% choice........................ 0.44590% monobug....................... 0.41706% multiweather.................. 0.37533% sunoffense.................... 0.36588% monoice....................... 0.25388% monoflying.................... 0.09544% tricksun...................... 0.08286% tricksand..................... 0.08041% monowater..................... 0.07717% mononormal.................... 0.05740% monofairy..................... 0.05201% monopsychic................... 0.05101% dragmag....................... 0.04699% monodark...................... 0.04259% monorock...................... 0.03896% monosteel..................... 0.03377% tailwind...................... 0.02453% monofire...................... 0.01909% monodragon.................... 0.01784% monofighting.................. 0.01652% hailstall..................... 0.01475% monopoison.................... 0.01288% monoghost..................... 0.01194% monoground.................... 0.00985% monoelectric.................. 0.00866% monograss..................... 0.00642% sunstall...................... 0.00209% trickhail..................... 0.00080% gravity....................... 0.00062% allweather.................... 0.00032% Stalliness (mean: -0.089) |###### -1.5|####### |################ -1.0|################ |#################### -0.5|##################### |######################## 0.0|############################## |###################### +0.5|################### |############## +1.0|####### |#### +1.5|##### |## +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.45%